Prompt Patterns
Ready-to-use prompt templates for different learning content types
Prompt Patterns
This page provides proven prompt patterns for common learning content types. Copy and customize these templates for your projects.
Loading diagram…
Scenario-Based Training
Basic Scenario
Create a scenario-based training about [TOPIC].
**Setting:** [Describe where the scenario takes place]
**Learner's Role:** [Who the learner plays]
**Challenge:** [What problem they need to solve]
**Structure:**
- Opening situation that sets the scene
- [NUMBER] decision points with [NUMBER] options each
- Realistic consequences for each choice
- Final debrief summarizing key lessons
**Tone:** [Professional/Casual/Serious/Friendly]
**Duration:** Approximately [TIME] minutesCustomer Service Scenario
Create a customer service training scenario where the learner
practices handling [SITUATION TYPE].
The customer is [CUSTOMER DESCRIPTION - e.g., frustrated, confused, angry].
The learner is a [ROLE - e.g., support representative, manager].
Include:
- Realistic customer dialogue with emotional cues
- 4-5 response options ranging from poor to excellent
- Immediate feedback explaining why each choice helps or hurts
- De-escalation techniques demonstrated through correct choices
- Final summary of customer service best practices
The scenario should take about [TIME] minutes to complete.Compliance Scenario
Create a compliance training scenario about [REGULATION/POLICY].
Situation: [Describe a realistic workplace situation where
the policy applies]
The learner must:
- Identify the compliance issue
- Choose the correct action
- Understand consequences of non-compliance
Include:
- Clear explanation of relevant rules
- At least 2 "gray area" situations
- Consequences showing both correct and incorrect outcomes
- Reference to company policy or regulations
- Documentation/reporting steps when neededAssessment Patterns
Knowledge Check Quiz
Create a quiz to assess understanding of [TOPIC].
**Question Format:** [Multiple choice / True-false / Mix]
**Number of Questions:** [NUMBER]
**Difficulty Level:** [Beginner / Intermediate / Advanced]
**Passing Score:** [PERCENTAGE]%
**Question Distribution:**
- [NUMBER] questions on [SUBTOPIC 1]
- [NUMBER] questions on [SUBTOPIC 2]
- [NUMBER] questions on [SUBTOPIC 3]
**Requirements:**
- Clear, unambiguous question wording
- Plausible wrong answers (good distractors)
- Immediate feedback for each answer
- Explanation of correct answer
- Option to review incorrect answers at endPre/Post Assessment
Create matched pre-assessment and post-assessment for [TOPIC].
Both assessments should:
- Have [NUMBER] questions each
- Cover the same learning objectives
- Use different question wording (not identical)
- Be equal in difficulty
**Learning Objectives Assessed:**
1. [Objective 1]
2. [Objective 2]
3. [Objective 3]
Include score comparison showing improvement between pre and post.Skills Assessment
Create a practical skills assessment for [SKILL].
**Task:** [What the learner must demonstrate]
**Success Criteria:** [How to measure competency]
Structure:
1. Instructions explaining the task
2. [NUMBER] practice attempts allowed
3. Final graded attempt
4. Detailed feedback on performance
5. Remediation suggestions if not passed
Passing requires demonstrating:
- [Criterion 1]
- [Criterion 2]
- [Criterion 3]Gamified Learning Patterns
Points and Badges
Create gamified learning about [TOPIC] with points and badges.
**Point System:**
- Correct answer on first try: [X] points
- Correct answer on second try: [X] points
- Speed bonus: [X] points for fast answers
- Streak bonus: [X] points for [NUMBER] correct in a row
**Badges:**
- [Badge 1]: Earned by [criteria]
- [Badge 2]: Earned by [criteria]
- [Badge 3]: Earned by [criteria]
**Display:**
- Running score visible during activity
- Animated point additions
- Badge unlock celebrations
- Final leaderboard/score summaryChallenge Mode
Create a timed challenge game about [TOPIC].
**Format:**
- [NUMBER] rounds of increasing difficulty
- [TIME] seconds per question
- Lives system: [NUMBER] mistakes allowed
**Progression:**
- Round 1: Basic recall questions
- Round 2: Application questions
- Round 3: Scenario-based questions
- Bonus Round: Expert-level challenge
**Feedback:**
- Sound effects for correct/incorrect
- Visual countdown timer
- Progress through rounds shown
- High score trackingRole-Play Patterns
Conversation Practice
Create a role-play conversation practice for [SITUATION].
**Learner's Role:** [Who they are]
**Other Character:** [Who they're talking to]
**Goal:** [What the learner needs to achieve]
**Conversation Structure:**
- Opening [NUMBER] exchanges to set context
- [NUMBER] key decision points in dialogue
- Multiple response options with different approaches
- Character reactions that feel realistic
- Natural conversation flow between choices
**Include:**
- Audio for the other character's dialogue
- Tone indicators (e.g., [Frustrated], [Curious])
- Body language hints where relevant
- Option to replay and try different approachesCoaching Simulation
Create a coaching simulation where the learner practices [SKILL].
The learner is coaching an employee who [SITUATION].
**Structure:**
1. Initial assessment conversation
2. Problem identification phase
3. Solution exploration phase
4. Action planning phase
5. Follow-up commitment
**At Each Phase, Include:**
- Coaching question options (good, better, best)
- Employee responses that evolve based on approach
- Coaching tips explaining effective techniques
- Progress indicator
**Success Criteria:**
The employee should show growth and commitment by the end
if the learner uses effective coaching techniques.Instructional Content Patterns
Step-by-Step Tutorial
Create a step-by-step tutorial teaching [SKILL/PROCESS].
**Total Steps:** [NUMBER]
**Estimated Time:** [TIME] minutes
**For Each Step:**
- Clear instruction heading
- Detailed explanation (2-3 sentences)
- Visual showing the action
- "Try it yourself" interactive element
- Confirmation before moving to next step
**Additional Elements:**
- Progress bar showing completion
- Option to go back to previous steps
- Quick reference summary at end
- Downloadable job aid/checklistConcept Explanation
Create an explanation of [CONCEPT] for [AUDIENCE].
**Structure:**
1. Hook: Why this matters to them
2. Definition: Clear, jargon-free explanation
3. Example: Real-world application they'll recognize
4. Non-example: What this is NOT (common misconceptions)
5. Practice: Interactive check of understanding
6. Summary: Key points to remember
**Tone:** [Adjust based on audience]
**Analogies:** Use comparisons to [familiar concepts for audience]
**Visuals:** Include [type of visuals that help]Content Modifiers
Add these to any pattern to customize output:
Accessibility
Ensure accessibility by:
- Adding audio narration for all text
- Using high-contrast colors
- Including alt text for images
- Making all interactions keyboard-navigable
- Providing text alternatives for audioBranding
Apply our brand:
- Primary color: [HEX CODE]
- Secondary color: [HEX CODE]
- Font: [FONT NAME]
- Logo placement: [WHERE]
- Tone of voice: [DESCRIPTION]Mobile Optimization
Optimize for mobile by:
- Using large tap targets (minimum 44px)
- Stacking content vertically
- Reducing text per screen
- Making interactions touch-friendly
- Testing at 375px widthTime Constraints
Fit within [TIME] minutes by:
- Limiting to [NUMBER] key points
- Using concise language
- Focusing on must-know vs nice-to-know
- Combining related concepts
- Using visuals instead of long text